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VAMR: Virtual, Augmented and Mixed Reality - Program

Virtual, Augmented and Mixed Reality - Program

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(Last Updated: 3 July, 2024)
Saturday, 29 June 2024
13:30 - 15:30

S036: Enhanced Learning, Rehabilitation, and User Interactions
Chair: Hanfu He, P.R. China

  • Enhancing Spatial Design Pedagogy: An Empirical Investigation of VR Technology in Environmental Design Education
    Jie Ling, Li Ou Yang, Weilin Su, Dan Li, P.R. China
  • Motion-sensing Interactive Game Design of Wuqinxi for Hearing-impaired People
    Xiaowen Yu, Rongrong Fu, P.R. China
  • Navigating Real-to-Virtual Onboarding: A Holistic Exploration and Framework for Immersive Transitions
    Priyanka Bharti, Sanika Bhide, Chirag Savaliya, India
  • Enhancing Cognitive Rehabilitation with Augmented Reality: The Role of Virtual Characters in Attention Restoration
    Hanfu He, Wei Cui, Yu Wang, P.R. China
  • Evaluation of the Effect of Three-dimensional Shape in VR Space on Emotion Using Physiological Indexes
    Takato Kobayashi, Japan; Narumon Jadram, Thailand; Midori Sugaya, Japan
  • Research on the Multisensory Feedback Representation of the Menu Cards in VR Home Interface
    Shangge Li, Taiwan; Jing Zhang, Xingcheng Di, Chengqi Xue, P.R. China
Sunday, 30 June 2024
10:30 - 12:30

S073: Analysing User Engagement in XR Environments
Chair(s): To be announced

  • Bridging Tradition and Innovation: Exploring the Factors Influencing Students’ Intention to Use Metaverse Technology for Chinese Calligraphy Learning
    Yang Li, Zhuoning He, Yi Yang, P.R. China
  • Identifying Influencing Factors of Immersion in Remote Collaboration
    Yifan Yang, Xu Sun, Jie Gao, Ziqi Zhou, Sheng Zhang, Canjun Yang, P.R. China
  • Perceived Playfulness: Factors Affecting the VR Display Experience in Museums
    Zehui Zhao, Ruisi Liu, Junjie Chu, P.R. China
  • Affecting Audience Valence and Arousal in 360 Immersive Environments: How Powerful Neural Style Transfer Is?
    Yanheng Li, Long Bai, Yaxuan Mao, Hong Kong; Xuening Peng, United States; Zehao Zhang, Canada; Antoni Chan, Jixing Li, Hong Kong; Xin Tong, P.R. China; Ray LC, Hong Kong
  • XR Smart Environments Design and Fruition: Personalizing Shared Spaces
    Meng Li, P.R. China; Flora Gaetani, Lorenzo Ceccon, Federica Caruso, Italy; Yu Zhang, P.R. China; Armagan Albayrak, Daan Van Eijk, Netherlands
  • Analyzing the Interplay of Visual and Auditory Stimuli on Human Physiology and Stress Levels in Virtual Environment
    Yik Junn Kuan, Malaysia; Mahdiyeh sadat MOOSAVI, Christophe Guillet, France; Angelina Seow Voon Yee, Malaysia; Frederic Merienne, France
13:30 - 15:30

S084: Designing Optimized XR Experiences
Chair(s): To be announced

  • Comparing Different Methods for Remote Configuration of Pervasive Augmented Reality Experiences: A User Study in Logistics Procedures
    Rafael Maio, Bernardo Marques, Paulo Dias, Beatriz Sousa Santos, Portugal
  • Z3VR - An Interactive VR Learning Environment for One of the First Computers (Konrad Zuse’s Z3)
    Lukas Moersler, David A. Plecher, Christian Eichhorn, Gudrun Klinker, Germany
  • Optimizing XR User Experiences through Network-Based Asset Bundles
    Maurizio Vergari, Tanja Kojic, Maximilian Warsinke, Sebastian Möller, Jan-Niklas Voigt-Antons, Osama Abboud, Xun Xiao, Germany
  • A Novel Approach for Software 3D-Debugging in Virtual Reality
    Sven-Tizian Mauer, Laura Ködel, Lukas Ertl, David Flaig, Germany; Martin Hedlund, Sweden; Gerrit Meixner, Germany
  • Augmenting Self-Presentation: Augmented Reality (AR) Filters Use Among Young Adults
    Pitch Sinlapanuntakul, Mark Zachry, United States
  • LimberUI: A Model-Based Design Tool for 3D UI Layouts Accommodating Uncertainty in Context of Use and User Attributes
    Jamie W. Lee, Kwang Lee, United States
Monday, 1 July 2024
08:00 - 10:00

S101: VR and AR in Cultural Heritage, and Interactive Training
Chair: Zeyu Zhou, United States

  • Design and Implementation of a Virtual Reality Tennis Serve Practice System for Creative Tennis Serve Practice
    Yuichiro Hiramoto, Japan; Mohammed Al-Sada, Qatar; Tatsuo Nakajima, Japan
  • Designing Immersive Music Visualization Experience for Preschoolers Based on MR
    Xin Hu, Macau
  • Exploration of Cultural IP Image and Common Pattern Gene Extraction in Virtual Reality Design Interaction
    Junyu Zhou, Ruiyang Chen, P.R. China
  • Enhancing Ancient Architecture Virtual Learning Tour Through Virtual Embodiment: Impact on Immersion, Engagement, and Learning Outcomes
    Yuetong Chen, Shuhan Shen, Min Hua, P.R. China
  • Game Engine Technology in Cultural Heritage Digitization Application Prospect–Taking the Digital Cave of the Mogao Caves in China as an Example
    Ruiguang Tan, Bingnan Jiang, Shujie Liu, Jie Zhang, P.R. China
  • Research on Immersive Virtual Reality Interactive Design for Dyeing and Weaving Process in Tang Dynasty
    Chenchen Ge, P.R. China
13:30 - 15:30

S132: Enhancing User Perception, Presence, and Comfort in VR
Chair: Angelos Barmpoutis, United States

  • Exploring User Preferences for Walking in Virtual Reality Interfaces through an Online Questionnaire
    Ata Otaran, Germany; Ildar Farkhatdinov, United Kingdom
  • The influence of the level of detail and interactivity of 3D elements on UX in XR applications
    Maurizio Vergari, Maximilian Warsinke, Tanja Kojic, Sebastian Möller, Jan-Niklas Voigt-Antons, Osama Abboud, Xun Xiao, Germany
  • An Analysis of the Sense of Presence and Cybersickness in Virtual Reality: The Influence of Content Type, Exposure Time, and Gender
    Pedro Reisinho, Catia Silva, Maria Ferreira, Rui Raposo, Mario Vairinhos, Nelson Zagalo, Portugal
  • Scientific Knowledge Database to Support Cybersickness Detection and Prevention
    Milton Franca, Angelo Amaral, Ferrucio de Franco Rosa, Rodrigo Bonacin, Brazil
  • Assessing the Influence of Passive Haptics on User Perception of Physical Properties in Virtual Reality
    Logan Kemper, Juan Lam, Matthew Levine, Aiden White Pifer, Seung Hyuk Jang, Markus Santoso, Angelos Barmpoutis, United States
  • The Correlations of Scene Complexity, Workload, Presence, and Cybersickness in a Task-Based VR Game
    Mohammadamin Sanaei, Stephen B. Gilbert, Nikoo Javadpour, Hila Sabouni, Michael C. Dorneich, Jonathan W. Kelly, United States
  • Working in extended reality: a study on the relationship between concentration and work in immersive environments.
    Yuri Inhamuns, Fernanda Pimentel, Marcos Silbermann, Brazil
Tuesday, 2 July 2024
10:30 - 12:30

S155: PANEL: The WHAT, the WHEN and the HOW of using extended vs. diminished reality in aviation
Room: Columbia1
Chair: Daniela Kratchounova, United States

  • Effects of Augmented and Diminished Reality (AR/DR) on the User’s Cognition: A Survey of Empirical Findings and Predictions
    HeeSun Choi, United States
  • Balanced use of Augmented Reality and Diminished Reality in Head-Worn Devices
    Kyle Morrison, United States
  • Use of Extended Reality and Diminished Reality in Aviation Training
    Florian Jentsch, United States
  • Use of Synthetic Vision on Head-Down and Head-Up Displays to Enhance Reality Perception
    Thea Feyereisen, United States
13:30 - 15:30

S170: PANEL: Human-Centered VAMR for Military Applications: Successes and Challenges
Room: Columbia1
Chair: Sarah Garcia, United States

  • Soldiers’ Unique Mixed Reality User Needs: Insights from Lab and Field
    Aaron L. Gardony, United States
  • Enhancing Virtual Reality Experience: Multimodal Interaction Techniques
    Chao Peng, United States
  • Effectively Leveraging Virtual Reality Affordances to Support Military Training
    Matthew Marraffino, United States
  • Is VAMR Right for Your Training Game?
    Tabitha Dwyer, United States
16:00 - 18:00

S182: Modeling & Simulation Techniques, Methods, and Processes for Effective Multi-Agent Coordination
Room: Columbia1
Chair: Kristin E. Schaefer, United States

  • Modeling and Simulation Technologies for Effective Multi-Agent Research
    Kristin E. Schaefer, Ralph W. Brewer, Joshua Wickwire, Rosario Scalise, Chad C. Kessens, United States
  • AWARESCUES: Awareness Cues Scaling with Group Size and Extended Reality Devices
    Vera M. Memmesheimer, Jannik Löber, Achim Ebert, Germany
  • Augmented Virtuality – A Simplified, Scalable, and Modular Open-Source Unity Development System for Tangible VR with the Meta Quest 2
    Bjarke Kristian Maigaard Kjaer Pedersen, Patricia Bianca Lyk, Daniel Alexander Auerbach, Denmark
  • Enhancing Remote Collaboration Through Drone-Driven Agent and Mixed Reality
    Shihui Xu, Japan; Like Wu, Wenjie Liao, P.R. China; Shigeru Fujimura, Japan
  • Investigation of the Impression Given by the Appearance and Gestures of a Virtual Reality Agent Describing a Display Product
    Michiko Inoue, Shouta Hioki, Fuyuko Iwasaki, Shunsuke Yoneda, Masashi Nishiyama, Japan
  • Augmented Reality Compensatory Aid for Improved Weapon Splash-Zone Awareness
    Domenick M. Mifsud, Chris D. Wickens, Richard Rodriguez, Francisco R. Ortega, Mike Maulbeck, United States
Wednesday, 3 July 2024
10:30 - 12:30

S210: VR Applications for Transporation, Health, Rehabilitation, and Education
Room: Lincoln West
Chair: Jung Hyup Kim, United States

  • Assessing Body Dissatisfaction and Attentional Bias Towards the Body Using Eye-Tracking Technology in Virtual Reality
    Jose Gutierrez-Maldonado, Alejandra Rueda-Pina, Mariarca Ascione, Franck-Alexandre Meschberger-Annweiler, Marta Ferrer-Garcia, Maria-Teresa Mendoza-Medialdea, Spain; Bruno Porras-Garcia, United States
  • SpaceXR: Virtual Reality and Data Mining for Astronomical Visualization
    Mikhail Nikolaenko, Ming Tang, United States
  • VR-Enhanced Teleoperation System for a Semi-Autonomous Mulitplatform All-Terrain Exploration Vehicle
    Daniel Scholl, Jannis Meier, Michael Reke, Germany
  • Design, Development, and Evaluation of a Virtual Reality-based Distance Learning Application in Manual Medicine and Therapy
    Laura Steffny, Nils Ove Beese, Kevin Gisa, Nina Christine Peters, Jan Spilski, Thomas Lachmann, Dirk Werth, Germany
  • A Virtual Reality based Therapeutic Approach for Stuttering Intervention
    J. Cecil, John A Tetnowski, Sriram Kumar Tentu, United States
  • Stepping Into Recovery with an Immersive Virtual Reality Serious Game for Upper Limb Rehabilitation: A Supermarket Experience for Stroke Survivors
    Sergio Oliveira, Bernardo Marques, Paula Amorim, Paulo Dias, Beatriz Sousa Santos, Portugal
13:30 - 15:30

S223: Evaluating Player Dynamics, Embodiment, and Interaction in VR Environments
Room: Jefferson East
Chairs: Shih-Yi Chien, Taiwan; Patrick Hung, Canada

  • Does It Look Real? Visual Realism Complexity Scale for 3D Objects in VR
    Rahel Schmied-Kowarzik, Lina Kaschub, Thore Keser, Rebecca Rodeck, Gerko Wende, Germany
  • The Effects of a Virtual Instructor with Realistic Lip Sync in an Augmented Reality Environment
    Madeline Easley, Jung Hyup Kim, Siddarth Mohanty, Ching-Yun Yu, Varun Pulipati, Sara Mostowfi, Fang Wang, Kangwon Seo, Danielle Oprean, United States
  • The Impact of Different Levels of Spatial Cues on Size Perception: A Spatial Perception Study of Altered Conditions
    Faezeh Salehi, Fatemeh Pariafsai, Manish K. Dixit, United States
  • Exploring VR Wizardry: A Generic Control Tool for Wizard of Oz Experiments
    Tabea Runzheimer, Stefan Friesen, Sven Milde, Johannes-Hubert Peiffer, Jan-Torsten Milde, Germany
  • Games That Move You: A Cinematic User Experience Evaluation of VR Games
    Andrew Bedard, Kevin Bedard, Qiping Zhang, United States
  • “Not in Kansas Anymore” Exploring Avatar-Player Dynamics through a Wizard of Oz Approach in Virtual Reality
    Adam Palmquist, Izabella Jedel, Chris Hart, Victor Manuel Perez Colado, Aedan Soellaart, Norway
16:00 - 18:00

S237: Human Interaction Principles for the Design of XR-Based Environments
Room: Jefferson East
Chairs: Inki Kim, Avinash Gupta, J. Cecil, United States

  • Study of Perception and Cognition in Immersive Digital Twins for Robotic Assembly Processes
    J. Cecil, Vasavi Gannina, Sriram Kumar Tentu, United States
  • Evaluation of Large Language Model Generated Dialogues for an AI Based VR Nurse Training Simulator
    Nimit Kapadia, Shreekant Gokhale, Anthony Nepomuceno, Wanning Cheng, Samantha Bothwell, Maureen Mathews, John S. Shallat, Celeste Schultz, Avinash Gupta, United States
  • HoloLens 2 Technical Evaluation as Mixed Reality Guide
    Prabhakaran Balakrishnan, United States; Hung-Jui Guo, Taiwan
  • Conceptualizing Collaborative Team Learning in XR for Medical Education and Training
    Chris Hartman, Inki Kim, United States; Jeeheon Ryu, Korea

S238: Strategies for Optimizing Design and Testing of XR Applications
Room: Jefferson West
Chair: Matthew Marraffino, United States

  • Effects of Redirected Walking on Cybersickness in an Applied Virtual Environment
    Matthew Marraffino, Kristen Schmidt, Allison Garibaldi, Nicholas Fraulini, United States
  • Effects of Avatar Design on Alarm Resolution in a Virtual Reality Physical Security Scenario
    Aaron Jones, Michael Trumbo, Andrew McFarland, Allen Bagwell, Bradley Robert, Aundre Marzulli, Stephanie Roldan, David Band, United States
  • Optimizing AR Application Testing: Integrating Metamorphic Testing to Address Developer and End-User Challenges
    Dibyendu brinto Bose, Brendan David-John, Chris Brown, United States
  • Conceptual Design Ease of Use MR-PACS
    Zeyu Zhou, Yidan Cong, Lingjing Liu, United States
Thursday, 4 July 2024
10:30 - 12:30

S260: Analyzing Human Performance in Virtual, Augmented and Mixed Reality Applications
Room: Georgetown West
Chairs: Simon Su, Lap-Fai Yu, United States

  • HoloAAC: A Mixed Reality AAC Application for People with Expressive Language Difficulties
    Liuchuan Yu, Huining Feng, Rawan Alghofaili, Boyoung Byun, Tiffany O'Neal, Swati Rampalli, Yoosun Chung, Vivian Genaro Motti, Lap-Fai Yu, United States
  • Are We There Yet? Unravelling Usability Challenges and Opportunities in Collaborative Immersive Analytics for Domain Experts
    Fahim Arsad Nafis, Alexander Rose, Simon Su, Songqing Chen, Bo Han, United States
  • HoloCook: A Real-Time Remote Mixed Reality Cooking Tutoring System
    Liuchuan Yu, Bo Han, Songqing Chen, Lap-Fai Yu, United States
  • Thirteen Hongs of Canton: An Immersive Virtual Reality Game for Exploration of Cultural Heritage
    Guangdai Chen, Xintong Xie, Zhimin Chen, P.R. China; Chaoguang Wang, United Kingdom
  • Mixed-Integer Programming for Adaptive VR Workflow Training
    Yongqi Zhang, Chuan Yan, Haikun Huang, Simon Su, Lap-Fai Yu, United States
  • An Effective Design on Locomotion and View Management for An Immersive Analytics Platform in Everyday Use
    Bo Sun, Benjamin Weidner, United States
13:30 - 15:30

S273: Haptic and Gesture-based Interaction in XR
Room: Monroe
Chair: Ali Israr, United States

  • Factors of Haptic Feedback in a VR Experience using Virtual Tools: Evaluating the Impact of Visual and Force Presentation
    Kairyu Mori, Masayuki Ando, Kouyou Otsu, Tomoko Izumi, Japan
  • A Literature Review and Proposal Towards the Further Integration of Haptics in Aviation
    Rudy D. De Lange, Netherlands
  • Proof-of-concept MARG-based Glove for Intuitive 3D Human-Computer Interaction
    Pontakorn Sonchan, Neeranut Ratchatanantakit, Nonnarit O-larnnithipong, Malek Adjouadi, Armando Barreto, United States
  • Collecting and Analyzing the Mid-Air Gestures Data in Augmented Reality and User Preferences in Closed Elicitation Study
    Jieqiong Li, Adam S. Coler, Zahra Boarhani, Francisco R. Ortega, United States
  • A Stereohaptics Accessory for Spatial Computing Devices
    Ali Israr, Asad Tirmizi, United States; Bo Zhu, Dehao Zhao, Erting Cheng, P.R. China; Zachary Schwemler, United States
  • Study and development of machine learning models designed for extended reality interactivity in real-time
    GEOVANA ABENSUR, AGUSTIN ALEJANDRO ORTIZ DIAZ, Sergio Cleger Tamayo, Delrick Nunes de Oliveira, Brazil
16:00 - 18:00

S285: XR as a Tool for Discovery and Learning
Room: Monroe
Chair: Yinghsiu Huang, Taiwan

  • Research on the Benefits of Biophilia Effects in Virtual Environments
    HsinChiao Chan, Yinghsiu Huang, Taiwan
  • Breaking Barriers for Classical Chinese: Tang Poetry in Virtual Reality
    Carrie Ching, Germany
  • Interactive Visualizations for Crime Data Analysis by Mixed Reality
    Sharad Sharma, Sri Chandra Dronavalli, Maruthi Prasanna Chellatore, Rishitha Reddy Pesaladinne, United States
  • Field Trials of an AI-AR-based System for Remote Bridge Inspection by Drone
    Jean-Francois Lapointe, Mohand Said Allili, Nadir Hammouche, Canada
  • Advantages of Virtual Reality Tool for Helping Personal Sketch Modeling
    Ming-Huang Lin, Yun-Wen Lee, Yun-Wen Lee, Yu-Cheng Lin, Taiwan; Hao-Xuan Lu, Netherlands

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