Monday, 1 July 2024 |
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08:00 - 10:00 |
S110: HCI in Game-based Learning Chair: Shufang Tan, P.R. China
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- Immersive Interactive Game Design for Cultural Relics and Monuments Based on Situated Cognition Theory
Yuchen Wang, Xiran Huang, Yushan Mo, Jun Huang, Tianxin Feng, Wei Huang, Xiaomei Nie, P.R. China
- Utilizing Party Game Strategies for Language Acquisition: A Novel Approach to Language Learning
Haoqian Yu, Haitao Zheng, Xing Sun, MingYang Su, Qihui Zhou, Yi Wang, Chu Zhang, Kai Zhang, Fengsen Gao, P.R. China
- "Cloth Tiger Hunt":An Embodied Experiential Educational
Game for the Intangible Cultural Heritage of Artistic Handicraft
Junjie Zhu, Yanan Li, Hai-Tao Zheng, Xing Sun, P.R. China
- Enhancing Emergency Decision-Making Skills
through Game-Based Learning: A Forest Fire
Simulation Exercise Game
Xingchen Ji, Fei Wang, Hai-Tao Zheng, Xiaomei Nie, P.R. China
- The Impact of Alternate Reality Game on the Environmental Cognition for University Freshmen
Shuo Xiong, Kun Xie, P.R. China; Ruoyu Wen, New Zealand; Yiyan Zeng, Lingfeng Nie, P.R. China
- Storytelling, Worlds and Game Design: Viewer Experience and Interaction In “Sky, Children of the Light”
Carlos Manuel Figueiredo, Sofia Machado Santos, Portugal
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10:30 - 12:30 |
S124: Understanding, Designing, and Evaluating Player Experience Chair(s): To be announced |
- The Influence of Game Aesthetics on Game Engagement and Retention in Open-World, Single-Player Games
Chen Chen, Singapore; Heng Zhang, Diqiao Liang, P.R. China
- An Affect-Aware Game Adapting to Human Emotion
Panagiotis Vrettis, Andreas Mallas, Michalis Xenos, Greece
- How StarCraft II Players Cope and Deal With Toxicity? Insights From Player Interviews
Samuli Laato, Finland; Bastian Kordyaka, Germany; Velvet Spors, Juho Hamari, Finland
- A Developer-Oriented Framework Proposal for Evaluating the Accessibility of Video Games.
Jose Shimabukuro, Arturo Moquillaza, Johan Baldeon, Peru
- Alien Mystery Scavenger Hunt: Enhancing Intergenerational Interaction with Physical Web Technologies through Location-Based Games
Fatima Badmos, Emma Murphy, Michael Ward, Mayank Parmar, Paula Kelly, Damon Berry, Ireland
- A Systematic Literature Review on Educational Game Design Research: Based on Bibliometric and Content Analysis (2013-2023)
Xiaoqian Wang, Fan Zou, P.R. China
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16:00 - 18:00 |
S162: PANEL: Human Values and AI Technologies Chair: Olayele Adelakun, United States
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- Presentation 1
Ray Tao, United States
- Presentation 2
Mick Champayne, United States
- Presentation 3
Casey Hudetz, United States
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