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HCI: HUMAN-COMPUTER INTERACTION THEMATIC AREA

HCI 2024 is a Thematic Area of the 26th International Conference on Human-Computer Interaction (HCI International 2024). This Thematic Area addresses challenging and innovative topics in Human-Computer Interaction theory, methodology and practice, including, for example, novel theoretical approaches to interaction, novel user interface concepts and technologies, novel interaction devices, UI development methods, environments and tools, multimodal user interfaces, emotions in HCI, aesthetic issues, HCI and children, evaluation methods and tools, and many others. HCI is a field in need of significant innovation and breakthroughs towards radically new future forms of interaction. We encourage participation in the HCI Thematic area as a forum for scientific research and innovation in Human-Computer Interaction.

Call for participation leaflet (115KB)

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The related topics include, but are not limited to:

  • General:
    • HCI Theories and Methods
    • Design Process and Lifecycle Management
    • User Survey and Interpretation
    • Requirement Engineering
    • Evaluation Methods and Techniques
    • UX (User Experience) and Usability
    • Design Thinking and Service Design
  • Human-Technology Symbiosis:
    • Human Centered AI (HCAI) and Explainable AI (XAI)
    • Adaptive and Personalized interfaces
    • Artificial Intelligence and IoT
    • Robots, Avatars and Virtual Human
    • Adaptive and Personalized interfaces
  • Human-Environment Interactions:
    • VR, AR, MR, XR and Metaverse
    • Computer Graphics and Visualization
    • Mobile HCI and Automobiles
    • Brain Machine Interface
  • Ethics, Privacy and Security:
    • Philosophical and Ethical Issues of HCI
    • Privacy and Online Security
    • Anonymity and Privacy
    • Automatic Driving and Responsibility
    • Sustainability, SDGs and HCI
  • Well-being, Health and Eudaimonia:
    • Kansei Engineering and Emotion
    • Attractiveness and Cuteness
    • Satisfaction and Pleasure
    • Quality of life (QOL)
  • Accessibility and Universal Access:
    • Cultural Differences and HCI
    • Gender and Diversity
    • Internationalization, Globalization and Localization
    • Interface for Disabled and Senior People
  • Learning and Creativity:
    • Creativity and Education
    • e-Learning and Distant Learning
    • Game Design and Game Mapping
    • Game and Communication
  • Social Organization and Democracy:
    • HCI and Social Sciences
    • Remote Work and Productivity
    • e-Government and Electronic Voting
    • Geopolitics and HCI
  • Program Chair

    Masaaki Kurosu

    The Open University of Japan, Japan

  • Program Chair

    Ayako Hashizume

    Hosei University, Japan

  • Board Members

  • Salah Uddin Ahmed
    University of South-Eastern Norway, India
  • Jessica Barfield
    University of Tennessee, United States
  • Valdecir Becker
    Federal University of Paraiba, Brazil
  • Nimish Biloria
    University of Technology Sydney, Australia
  • Hong Chen
    Daiichi Institute of Technology, Japan
  • Zhigang Chen
    Shanghai University, P.R. China
  • Emilia Duarte
    Universidade Europeia, Portugal
  • Yu-Hsiu Hung
    National Cheng Kung University, Taiwan
  • Jun Iio
    Chuo University, Japan
  • Yi Ji
    Guangdong University of Technology, Australia
  • Hiroshi Noborio
    Osaka Electro-Communication University, Japan
  • Katsuhiko Onishi
    Osaka Electro-Communication University, Japan
  • Julio Cesar Reis
    University of Campinas, Brazil
  • Mohammad Shidujaman
    Independent University Bangladesh (IUB), Bangladesh

Disclaimer - Political Neutrality

The HCI International Conference respects the decisions of all its contributors, engaged in any way, regarding their institutional affiliations and designations of territories, in all material / content published in its website, taking a neutral stance in relation to any disputes or claims. Moreover, the HCI International Conference fully concurs with the Territorial Neutrality Policy of Springer Nature, Publisher of its proceedings.